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	<title>Comments on: Adobe on iPhone: Will Apple allow it?</title>
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		<title>By: iphone</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-6160</link>
		<dc:creator>iphone</dc:creator>
		<pubDate>Sat, 31 Dec 2011 23:09:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-6160</guid>
		<description>&lt;strong&gt;iphone...&lt;/strong&gt;

[...]Adobe on iPhone: Will Apple allow it? &#124; Bits And Buzz, by @JeremyChone[...]...</description>
		<content:encoded><![CDATA[<p><strong>iphone&#8230;</strong></p>
<p>[...]Adobe on iPhone: Will Apple allow it? | Bits And Buzz, by @JeremyChone[...]&#8230;</p>
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		<title>By: iphone 4s specs</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-6156</link>
		<dc:creator>iphone 4s specs</dc:creator>
		<pubDate>Tue, 27 Dec 2011 06:34:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-6156</guid>
		<description>I&#039;ve been browsing on-line greater than three hours as of late, yet I by no means found any fascinating article like yours. It is pretty price sufficient for me. In my view, if all website owners and bloggers made just right content as you probably did, the internet shall be a lot more useful than ever before.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been browsing on-line greater than three hours as of late, yet I by no means found any fascinating article like yours. It is pretty price sufficient for me. In my view, if all website owners and bloggers made just right content as you probably did, the internet shall be a lot more useful than ever before.</p>
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	<item>
		<title>By: How Google can checkmate iPhone &#124; Bits And Buzz, by @JeremyChone</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4738</link>
		<dc:creator>How Google can checkmate iPhone &#124; Bits And Buzz, by @JeremyChone</dc:creator>
		<pubDate>Mon, 01 Mar 2010 21:14:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4738</guid>
		<description>[...] development tools, has already been paved by numerous small companies, as well as by Adobe with the upcoming Adobe CS5. Consequently, it will be difficult for Apple to single out Google even if this move could be more [...]</description>
		<content:encoded><![CDATA[<p>[...] development tools, has already been paved by numerous small companies, as well as by Adobe with the upcoming Adobe CS5. Consequently, it will be difficult for Apple to single out Google even if this move could be more [...]</p>
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		<title>By: IPhone Development</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4621</link>
		<dc:creator>IPhone Development</dc:creator>
		<pubDate>Tue, 26 Jan 2010 14:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4621</guid>
		<description>I really like MonoTouch.  Worth every penny.</description>
		<content:encoded><![CDATA[<p>I really like MonoTouch.  Worth every penny.</p>
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	<item>
		<title>By: da bishop</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4575</link>
		<dc:creator>da bishop</dc:creator>
		<pubDate>Tue, 03 Nov 2009 16:11:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4575</guid>
		<description>there&#039;s a player in the iphone game that isn&#039;t apple:

The telcos.

That&#039;s what makes the iphone not a computer, instead a phone or network appliance, with Terms of Service which restrict peoples&#039; use of the device, and most importantly: Don&#039;t mess with our telephony features! (that&#039;s you, Google Voice, we&#039;re talking about *you*.).

I don&#039;t agree with this TBH, but that&#039;s how it is. Without Adobe installing the same restrictions on their SDK that apple do, apple won&#039;t be in a position to approve it.

Pwnage tool 4 real people.</description>
		<content:encoded><![CDATA[<p>there&#8217;s a player in the iphone game that isn&#8217;t apple:</p>
<p>The telcos.</p>
<p>That&#8217;s what makes the iphone not a computer, instead a phone or network appliance, with Terms of Service which restrict peoples&#8217; use of the device, and most importantly: Don&#8217;t mess with our telephony features! (that&#8217;s you, Google Voice, we&#8217;re talking about *you*.).</p>
<p>I don&#8217;t agree with this TBH, but that&#8217;s how it is. Without Adobe installing the same restrictions on their SDK that apple do, apple won&#8217;t be in a position to approve it.</p>
<p>Pwnage tool 4 real people.</p>
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		<title>By: Jeremy Chone</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4565</link>
		<dc:creator>Jeremy Chone</dc:creator>
		<pubDate>Tue, 27 Oct 2009 01:25:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4565</guid>
		<description>@James point taken. Usually I am relatively objective on my articles. But it is true that when it comes to Apple, my opinions tend to transpire and I am not even trying to hide or disguise them. The reason is that I really do not want a [mobile] software industry where developers must get the approval from the operating system vendor for distributing their application. 

Btw, I use Linux on my servers, Windows on my laptop, Android/HTC Magic for my phone, and I have even an iPod. So, I am not a fanatic user one way or another, and I usually like to use the best solution for each usage. For me, the best product is not always the best solution, the ecosystem around a product is often as important if not more. 

Anyway, thanks a lot for reading and sharing your point of view on this article. </description>
		<content:encoded><![CDATA[<p>@James point taken. Usually I am relatively objective on my articles. But it is true that when it comes to Apple, my opinions tend to transpire and I am not even trying to hide or disguise them. The reason is that I really do not want a [mobile] software industry where developers must get the approval from the operating system vendor for distributing their application. </p>
<p>Btw, I use Linux on my servers, Windows on my laptop, Android/HTC Magic for my phone, and I have even an iPod. So, I am not a fanatic user one way or another, and I usually like to use the best solution for each usage. For me, the best product is not always the best solution, the ecosystem around a product is often as important if not more. </p>
<p>Anyway, thanks a lot for reading and sharing your point of view on this article.</p>
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		<title>By: James</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4534</link>
		<dc:creator>James</dc:creator>
		<pubDate>Wed, 21 Oct 2009 08:23:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4534</guid>
		<description>I think this is a crazy rant from an author that just has a chip on his shoulder...... maybe you just want to write an app for the IPhone to jump on the bandwagon that is making some people lots of money but cannot bring yourself to buy a mac....... maybe you just LOVE Microsoft and that you can fiddle with it to your hearts content so have a bigoted view towards Mac, the nearest competitor....... who knows, and I really do not care.

It is just that this reads like a rant in places and is in no way an objective piece of much worth.  Some of the points are well made, but you need to think about how your own beliefs come out when you write.  Are you trying to spread rhetoric or have something interesting for people to read.  I suspect you want the later but are delivering the former.</description>
		<content:encoded><![CDATA[<p>I think this is a crazy rant from an author that just has a chip on his shoulder&#8230;&#8230; maybe you just want to write an app for the IPhone to jump on the bandwagon that is making some people lots of money but cannot bring yourself to buy a mac&#8230;&#8230;. maybe you just LOVE Microsoft and that you can fiddle with it to your hearts content so have a bigoted view towards Mac, the nearest competitor&#8230;&#8230;. who knows, and I really do not care.</p>
<p>It is just that this reads like a rant in places and is in no way an objective piece of much worth.  Some of the points are well made, but you need to think about how your own beliefs come out when you write.  Are you trying to spread rhetoric or have something interesting for people to read.  I suspect you want the later but are delivering the former.</p>
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		<title>By: Remains of the Day: Photoshopping Made Easy Edition [For What It's Worth] &#124; Superstars Of Gaming</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4533</link>
		<dc:creator>Remains of the Day: Photoshopping Made Easy Edition [For What It's Worth] &#124; Superstars Of Gaming</dc:creator>
		<pubDate>Wed, 21 Oct 2009 07:40:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4533</guid>
		<description>[...] Adobe on iPhone: Will Apple allow it? We already mentioned that Adobe is planning to turn Flash-developed apps into native iPhone apps in Flash CS5, but that doesn&#8217;t mean Apple will actually let it happen. [Bits &amp; Buzz] [...]</description>
		<content:encoded><![CDATA[<p>[...] Adobe on iPhone: Will Apple allow it? We already mentioned that Adobe is planning to turn Flash-developed apps into native iPhone apps in Flash CS5, but that doesn&#8217;t mean Apple will actually let it happen. [Bits &amp; Buzz] [...]</p>
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		<title>By: Jeremy Chone</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4497</link>
		<dc:creator>Jeremy Chone</dc:creator>
		<pubDate>Thu, 15 Oct 2009 22:39:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4497</guid>
		<description>@Geoff 

Nowadays, any company have couple open source projects and prefix others with &quot;open.&quot; Even Microsoft and Oracle do open source. And yes, WebKit is a great Apple&#039;s contribution to the communty.

But in fact, I even have nothing against proprietary software. I am not saying that they should do more or less open source. I am just against the precedent they are setting in the mobile industry. 

iPhone is the only platform where the OS Vendor solely choose what application can be distributed or not.

This is what I am against.

I do not want to have to go through an iMicrosoftStore to publish my Windows application, an iGoogleStore to publish a Web Site, an iAndroidStore to publish a mobile application.

Software stores can be good, can be controlled, but they should be optional, not required.</description>
		<content:encoded><![CDATA[<p>@Geoff </p>
<p>Nowadays, any company have couple open source projects and prefix others with &#8220;open.&#8221; Even Microsoft and Oracle do open source. And yes, WebKit is a great Apple&#8217;s contribution to the communty.</p>
<p>But in fact, I even have nothing against proprietary software. I am not saying that they should do more or less open source. I am just against the precedent they are setting in the mobile industry. </p>
<p>iPhone is the only platform where the OS Vendor solely choose what application can be distributed or not.</p>
<p>This is what I am against.</p>
<p>I do not want to have to go through an iMicrosoftStore to publish my Windows application, an iGoogleStore to publish a Web Site, an iAndroidStore to publish a mobile application.</p>
<p>Software stores can be good, can be controlled, but they should be optional, not required.</p>
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		<title>By: Jeremy Chone</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4495</link>
		<dc:creator>Jeremy Chone</dc:creator>
		<pubDate>Thu, 15 Oct 2009 20:39:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4495</guid>
		<description>@John, Thanks for the informative comment. Yes, that was my understanding as well that Adobe is the only one to go straight to .ipa while the other required XCode in the workflow.

Interesting view about Apple forcing Adobe to got through XCode, but in this case, the developer will have to be on Mac, right?</description>
		<content:encoded><![CDATA[<p>@John, Thanks for the informative comment. Yes, that was my understanding as well that Adobe is the only one to go straight to .ipa while the other required XCode in the workflow.</p>
<p>Interesting view about Apple forcing Adobe to got through XCode, but in this case, the developer will have to be on Mac, right?</p>
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		<title>By: John</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4494</link>
		<dc:creator>John</dc:creator>
		<pubDate>Thu, 15 Oct 2009 20:27:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4494</guid>
		<description>Flash CS5 will not require a Mac to create the .ipa. It will work on any platform Flash CS5 runs on (Windows &amp; Mac).   Other non-XCode choices for creating apps includes:  Unity3d, PhoneGap, Haxe, but I believe Adobe has the first choice that goes straight to .ipa and bypasses Xcode all together.   

I could definitely see Apple forcing Adobe to make a change that they must go through XCode, but I think that would be a good thing.   Adobe&#039;s solution, currently, doesn&#039;t provide ways to debug or a simulator.   Forcing Adobe to go through XCode would actually help Adobe.    I don&#039;t see them shutting Adobe down, because it will hurt other successful developers not using XCode development.</description>
		<content:encoded><![CDATA[<p>Flash CS5 will not require a Mac to create the .ipa. It will work on any platform Flash CS5 runs on (Windows &amp; Mac).   Other non-XCode choices for creating apps includes:  Unity3d, PhoneGap, Haxe, but I believe Adobe has the first choice that goes straight to .ipa and bypasses Xcode all together.   </p>
<p>I could definitely see Apple forcing Adobe to make a change that they must go through XCode, but I think that would be a good thing.   Adobe&#8217;s solution, currently, doesn&#8217;t provide ways to debug or a simulator.   Forcing Adobe to go through XCode would actually help Adobe.    I don&#8217;t see them shutting Adobe down, because it will hurt other successful developers not using XCode development.</p>
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		<title>By: Geoff</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4493</link>
		<dc:creator>Geoff</dc:creator>
		<pubDate>Thu, 15 Oct 2009 20:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4493</guid>
		<description>Honestly, I can&#039;t really take you seriously when you start with:

&quot;Apple is undeniably the most proprietary and closed technology company in the software industry. In fact, Apple makes companies like Microsoft and Adobe look like nonprofit open source organizations in comparison.&quot;


Yes, they are controlling, but this paragraph comes across as pure hyperbole. What about Webkit? How about a visit to http://opensource.apple.com/? Not that they are a model for what could be, but come on...</description>
		<content:encoded><![CDATA[<p>Honestly, I can&#8217;t really take you seriously when you start with:</p>
<p>&#8220;Apple is undeniably the most proprietary and closed technology company in the software industry. In fact, Apple makes companies like Microsoft and Adobe look like nonprofit open source organizations in comparison.&#8221;</p>
<p>Yes, they are controlling, but this paragraph comes across as pure hyperbole. What about Webkit? How about a visit to <a href="http://opensource.apple.com/?" rel="nofollow">http://opensource.apple.com/?</a> Not that they are a model for what could be, but come on&#8230;</p>
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		<title>By: Jeremy Chone</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4492</link>
		<dc:creator>Jeremy Chone</dc:creator>
		<pubDate>Thu, 15 Oct 2009 19:22:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4492</guid>
		<description>@Tony

For #1, my understanding is that Adobe Flash CS5 bypass Apple SDK. It generate directly iPhone bytecode. 

For #2, I did not know about mono-code. Does it require a Mac? 

I think that Apple wants iPhone developer to use Mac as much as possible. I think they do not really care if they use other SDK, as long as the last step to produce the App go through them. 

The assumption is that Apple wants to recreate the same ecosystem that Windows has among its developers and users. 

I agree, this assumption was not explained in the article.</description>
		<content:encoded><![CDATA[<p>@Tony</p>
<p>For #1, my understanding is that Adobe Flash CS5 bypass Apple SDK. It generate directly iPhone bytecode. </p>
<p>For #2, I did not know about mono-code. Does it require a Mac? </p>
<p>I think that Apple wants iPhone developer to use Mac as much as possible. I think they do not really care if they use other SDK, as long as the last step to produce the App go through them. </p>
<p>The assumption is that Apple wants to recreate the same ecosystem that Windows has among its developers and users. </p>
<p>I agree, this assumption was not explained in the article.</p>
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		<title>By: Tony</title>
		<link>http://www.bitsandbuzz.com/article/adobe-on-iphone-will-apple-allow-it/comment-page-1/#comment-4490</link>
		<dc:creator>Tony</dc:creator>
		<pubDate>Thu, 15 Oct 2009 18:44:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.bitsandbuzz.com/?p=421#comment-4490</guid>
		<description>Good writeup but I see a couple problems in your assumptions,

1. You state that a downside to the Apple SDK is that it only runs on a mac. How exactly do you expect a developer using Flash CS5 to compile iPhone byte-code on a Windows machine? They can&#039;t, they still need a mac to do it. 

2. Novell just released MonoTouch which compiles C# mono-code to iPhone byte-code. Adobe isn&#039;t the only one trying this approach and so far Apple has been mum on it. Any app made for the iPhone by any technology compiled into iPhone byte-code that wants to get on the iPhone (officially) has to go through Apple&#039;s approval process and the developer will still need to have the $99 dev license to do that. The only alternative is the homebrew community with jailbroken iphones which is not a legit software distribution network. 

I think you&#039;re overestimating how much Apple truly cares about what language is used to write apps for the iPhone. What they really care about are the apps that are made and the functionality and security of those apps. Their business model isn&#039;t broken because OMFGZ Adobe can now compile AS3 scripts to byte-code. The business model is apps sell iPhones, Objective C doesn&#039;t sell iPhones. 

In your entire article you&#039;re alleging that Apple somehow makes money off of developers writing iPhone apps in Obj-C code yet you don&#039;t put forward any facts or reasons why that is.</description>
		<content:encoded><![CDATA[<p>Good writeup but I see a couple problems in your assumptions,</p>
<p>1. You state that a downside to the Apple SDK is that it only runs on a mac. How exactly do you expect a developer using Flash CS5 to compile iPhone byte-code on a Windows machine? They can&#8217;t, they still need a mac to do it. </p>
<p>2. Novell just released MonoTouch which compiles C# mono-code to iPhone byte-code. Adobe isn&#8217;t the only one trying this approach and so far Apple has been mum on it. Any app made for the iPhone by any technology compiled into iPhone byte-code that wants to get on the iPhone (officially) has to go through Apple&#8217;s approval process and the developer will still need to have the $99 dev license to do that. The only alternative is the homebrew community with jailbroken iphones which is not a legit software distribution network. </p>
<p>I think you&#8217;re overestimating how much Apple truly cares about what language is used to write apps for the iPhone. What they really care about are the apps that are made and the functionality and security of those apps. Their business model isn&#8217;t broken because OMFGZ Adobe can now compile AS3 scripts to byte-code. The business model is apps sell iPhones, Objective C doesn&#8217;t sell iPhones. </p>
<p>In your entire article you&#8217;re alleging that Apple somehow makes money off of developers writing iPhone apps in Obj-C code yet you don&#8217;t put forward any facts or reasons why that is.</p>
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